Skip to content

About

I’m Joel Löf — an audio software developer based in Gothenburg, Sweden. My path here has been a winding one: music teacher, touring playback tech, broadcast engineer at the Swedish Radio, and now mostly building game audio middleware. Along the way I picked up TypeScript, Rust, and C++, and never really stopped tinkering.

What drives me is building things that make someone’s day a little easier — whether that’s a developer-friendly library, a browser tool, or a weird experiment that just had to exist.

PeriodRole
Early careerMusic teacher and session musician
Mid-careerTouring playback technician
Swedish RadioBroadcast engineer
PresentAudio software developer — game audio middleware, web tools, open-source libraries

TypeScript · Rust · C++ · Python

Astro · React · Web Audio API · WebAssembly · WebGPU

VST3 · CLAP · AudioWorklet · WaveSurfer.js · SEngine

esbuild · Playwright · Git · Linux