About
Who I am
Section titled “Who I am”I’m Joel Löf — an audio software developer based in Gothenburg, Sweden. My path here has been a winding one: music teacher, touring playback tech, broadcast engineer at the Swedish Radio, and now mostly building game audio middleware. Along the way I picked up TypeScript, Rust, and C++, and never really stopped tinkering.
What drives me is building things that make someone’s day a little easier — whether that’s a developer-friendly library, a browser tool, or a weird experiment that just had to exist.
Career journey
Section titled “Career journey”| Period | Role |
|---|---|
| Early career | Music teacher and session musician |
| Mid-career | Touring playback technician |
| Swedish Radio | Broadcast engineer |
| Present | Audio software developer — game audio middleware, web tools, open-source libraries |
Skills & technologies
Section titled “Skills & technologies”Languages
Section titled “Languages”TypeScript · Rust · C++ · Python
Astro · React · Web Audio API · WebAssembly · WebGPU
VST3 · CLAP · AudioWorklet · WaveSurfer.js · SEngine
esbuild · Playwright · Git · Linux
Get in touch
Section titled “Get in touch”- GitHub: github.com/jadujoel
- LinkedIn: linkedin.com/in/jadujoel