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Joel Löf — Audio Software Developer for Hire

Custom audio software, shipped. From browser-based DAWs to native plugins — audio ideas become shipped products. Web, desktop, or mobile.

A freelance audio software specialist with 10+ years in the audio industry — from live touring, to broadcast engineering at Swedish Radio, to building game audio middleware. TypeScript, Rust, and C++ — the rare intersection of audio domain expertise and modern software engineering.

Web Audio Tools

Browser-based audio applications, AudioWorklet processors, real-time DSP in the browser, WebAssembly audio ports.

Audio Plugins

VST3, CLAP, and AU plugin development in C++ and Rust. From DSP algorithm to shipped product with GUI.

ML-Powered Audio

Source separation, classification, enhancement — machine learning applied to audio problems.

Real-Time Networking

Low-latency audio streaming, WebRTC, WebSocket-based audio transport for collaborative or broadcast applications.

Here’s a selection of shipped projects that demonstrate the range and depth of what I build for clients.

These projects run right in your browser — no install needed.

Languages — TypeScript · Rust · C++ · Python

Web — Astro · React · Web Audio API · WebAssembly · WebGPU

Audio — VST3 · CLAP · AudioWorklet · WaveSurfer.js

Tools — Bun · Playwright · Git · Linux · Docker

Technical articles on audio software development: