Welcome
Hey, I’m Joel — an audio software developer based in Gothenburg. My path here has been a winding one: music teacher, touring playback tech, broadcast engineer at the Swedish Radio, and now mostly building game audio middleware. Along the way I picked up TypeScript, Rust, and C++, and never really stopped tinkering.
What drives me is building things that make someone’s day a little easier — whether that’s a developer-friendly library, a browser tool, or a weird experiment that just had to exist.
This site is a collection of projects I’ve worked on over the years. Some are polished, some are experimental, all were made with curiosity. Have a look around.
Audio Plugins
Section titled “Audio Plugins”Web Audio
Section titled “Web Audio”Machine Learning
Section titled “Machine Learning”Tools & Apps
Section titled “Tools & Apps”Technologies
Section titled “Technologies”Languages and tools I use across these projects.
Languages — TypeScript · Rust · C++ · Python
Web — Astro · React · Web Audio API · WebAssembly · WebGPU
Audio — VST3 · CLAP · AudioWorklet · WaveSurfer.js · SEngine
Tools — esbuild · Playwright · Git · Linux